Save Hury 2: Superhot Vampire Survivors Boogaloo [TITLE IN PROGRESS]
WASD or maybe a gamepad is your friend. There aren't any touch controls(yet).
One day I was thinking of making another game - which I will probably put out a prototype of once if I start to make it and then leave it to the hellhole pile of unfinished games of mine - then realized ( for some reason ) why shouldn't I mix genres? Yes, I should mix genres. Then I realized SUPERHOT is a genre. Then I realized let's mix it with Vampire Survivors and see if it sticks. To be honest, it kinda did and kinda made almost no difference. Yet, having a chance to take a breath while also seeing the enemies spawn around you - which actually is a pretty terrible bug that I couldn't fix- and coming towards you - which actually isn't a bug but a feature- is kinda neat in my opinion.
All of the assets are taken from OpenGameArt, as my capabilities not only lack in the side of the level-design,game design and coding, they lack in art too. The assets are taken from OpenGameArt:
This is Hury,the bat, my all protagonist bats are called Hury, for love and historical reasons (Her asset is the only non-CC0 one): https://opengameart.org/content/bat-sprite
This is the Axe, by ScratchIO: https://opengameart.org/content/iron-axe-with-degradation-progress
These are the forest tiles by surt : https://opengameart.org/content/forest-tiles
And this is the blood splash effect by overcrafted, which used to work, but not for now:
https://opengameart.org/content/bloodsplatter-and-bloodsplash-animation
These are where the monsters are from, they are really good:
https://opengameart.org/content/gothicvania-patreons-collection
Status | Prototype |
Platforms | HTML5 |
Author | vimrek |
Genre | Shooter |
Made with | Unity |
Tags | 2D, Bullet Hell, Pixel Art, swarm-survivors, time-bending, vampire-survivors |
Download
Install instructions
Download and click on the New Unity Project.exe, to close you gotta Alt+F4, sorry.
Development log
- Change of ThingsJan 31, 2023
Comments
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i liked how the game only moves when you move
Thank you for your comment! I also find it a very enticing way to play. I hope to keep working on this concept in the future